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    <description>Notes from building Occlude: the security model stated plainly, the alternatives teams use today, and the engineering decisions behind the product.</description>
    <language>en</language>
    <lastBuildDate>Thu, 29 Oct 2026 12:00:00 GMT</lastBuildDate>
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      <title>The memory-dump problem, stated plainly</title>
      <link>https://occlude.dev/blog/memory-dump/</link>
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      <pubDate>Thu, 29 Oct 2026 12:00:00 GMT</pubDate>
      <description>The compiler reads the code a contractor cannot, so that code is in memory. Who can read that memory, what stops them, and what we do not claim.</description>
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      <title>Four states, not two</title>
      <link>https://occlude.dev/blog/four-states-not-two/</link>
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      <pubDate>Thu, 29 Oct 2026 12:00:00 GMT</pubDate>
      <description>Most access control has two answers. Occlude has four, because &quot;denied&quot; tells someone the file exists, and credentials need a different answer.</description>
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    <item>
      <title>Perforce controls what syncs. Occlude controls what runs.</title>
      <link>https://occlude.dev/blog/perforce-controls-what-syncs/</link>
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      <pubDate>Thu, 29 Oct 2026 12:00:00 GMT</pubDate>
      <description>Perforce has kept files from contractors for decades, and its manual says what it costs: the build. Why hiding files at runtime does not.</description>
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      <title>The five things teams do today</title>
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      <pubDate>Thu, 29 Oct 2026 12:00:00 GMT</pubDate>
      <description>Five ways teams hand code to a contractor or an agent today: what each gets right, where each stops, and which one we lose to most.</description>
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